Virtual reality (VR) has a great chance to be the next big thing in video games. Not just that, it may also change they way we watch television, evolve how education is done, perfect healthcare systems and much more.
Despite all of those incredible promises, and the recent release of HTC Vive and Oculus Rift to consumers, there are reasons to not ride the wave, and wait before deciding to buy a VR headset.
The price of the headset
VR headsets are, just like the high-end smartphones, expensive; except that you won’t use Vive or Rift like your smartphone. Maybe one or two hours a day. Expect between 600$ and 800$.
The price of the computer
VR needs a powerful computer. People now still use the same PC for a long period of time, meaning there is a great chance that your existing PC cannot run VR headsets. Not just you have to pay the headset, but also the PC that can cope with it.
The first-generation immaturity
Generally speaking, there is always much more room for improvements in the first-generation products. Three years ago, both Rift and Vive were just prototypes; VR is now a fast evolving industry. This is great, but it has a drawback. What if your hardware became obsolete in the next release? If you buy an expensive hardware, you want to use it for many years ahead. This is not guaranteed with VR now.
Application and games choices
There are many games and applications shipped with both HTC Vive and Oculus Rift, but lack the entire experience promised by VR. There is a potential, but we are still far away from immersion games we expect VR gives us.
VR headsets need a large consumer base to get software companies attention, and have those companies build up full featured games specially crafted for virtual reality. Independent developers will offer their own games, but not with the full experience end-users expect.